Palworld servers on SLASHPLAY
What a SLASHPLAY Palworld server is: a dedicated world for up to 32 players, joined by address, sized for 4 CPU and 8 GB at 10 tokens an hour.
Read the transcript
This audio was created with Boson AI's Higgs Audio: boson.ai/higgs-audio
SLASHPLAY runs dedicated Palworld servers: a world that belongs to the group, not to whoever happens to be hosting tonight. Deploy one, share the address, and your friends join from Palworld’s multiplayer menu. It runs only while you play, and stopping it saves the world and its settings.
Quick facts
| Version | Palworld Vanilla: the game as Pocketpair ships it, no mods |
| Players | Up to 32 |
| Recommended size | LARGE: 4 CPU, 8 GB memory |
| Cost | 10 tokens an hour ($0.10) on LARGE. SMALL 3, MEDIUM 5, XLARGE 20. |
| Address | name.slashplay.gg:port |
| How to join | In Palworld: Join Multiplayer Game, then enter the address |
| Join password | Optional, off by default |
| Game-specific tab | None |
Pick the right size
Palworld is a heavy game to host. SLASHPLAY sizes it for LARGE (4 CPU, 8 GB), and the 10 tokens an hour on its card on the Deploy tab is the LARGE price. The deploy window starts on SMALL, like for every game, so change the size to LARGE before you click deploy.
| Size | CPU | Memory | Palworld cost per hour |
|---|---|---|---|
| SMALL | 1 | 2 GB | 3 tokens ($0.03) |
| MEDIUM | 2 | 4 GB | 5 tokens ($0.05) |
| LARGE | 4 | 8 GB | 10 tokens ($0.10) |
| XLARGE | 8 | 16 GB | 20 tokens ($0.20) |
The smaller sizes cost less but give Palworld far less memory than it’s set up for. If a server runs out of memory, it stops, and the server page tells you so and suggests a bigger size. Consider XLARGE for a busy server or an old world with many bases. You can change the size whenever the server is stopped. See Server sizes.
How joining works
There’s no one-click join for Palworld. The invite page shows the address with Copy address (and the password, if you turned one on). Your friends then paste it into Palworld themselves. In game, the server is called SlashPlay Palworld.
Your world’s files
The world (Pal/Saved/SaveGames) and the server’s settings folder (Pal/Saved/Config/LinuxServer) are part of every save. You can browse them with the file manager (Advanced → Files), and change the world’s rules in PalWorldSettings.ini: see World settings. See The file manager.
Where to start
- Start a Palworld server: deploy, join, invite friends, stop.
- Join passwords to keep strangers out.
- Saves and backups to protect your world.
- World settings to change experience, capture rates, day length and more.
- Admin commands to kick, ban and broadcast from the game.
IN THIS SECTION