Intermediate ▶ Video guide Updated September 25, 2026

File manager

Browse, upload, edit and download your server's files in the browser, extract archives, and understand locked SlashPlay files, ownership and what storage costs.

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The file manager lets you work with your server’s files straight from the browser: upload a map or plugin, edit a config, download a log, or unpack a zip. It lives on the server page under Advanced → Files. This page explains how to use it, and the one idea that makes it make sense: which files are yours, and which are SlashPlay’s.

Before you start

  • The server must be live to browse its files. See “Files while the server is stopped” below.
  • Anything that changes files (upload, edit, rename, delete, extract, ownership) needs the Control servers permission. See Roles and permissions.

Browse

The file manager opens at the server’s root folder. Click a folder to open it, and use the path at the top to go back up. Each row shows the name, size and last change. The public folder has a globe icon; it’s special, see Public files.

Below the list, a Capacity line shows how much disk this server uses out of its limit (100 GB unless we’ve told you otherwise). It turns amber when it’s getting full. Click Request more capacity if you need more room.

The Files tab under Advanced, showing the server's root folder with padlocks on the shared game folders and the capacity line below
The server's root folder. A padlock marks SlashPlay's shared game files.

Yours, or SlashPlay’s?

A game server is mostly the game itself: gigabytes of files that are identical on every server. SlashPlay keeps one shared, up-to-date copy of those and gives it to every server for free. On top of that, your server has its own files: the world, configs, and anything you add. Only your own files are saved and billed.

The file manager shows which is which:

IconMeaning
Closed padlockManaged by SlashPlay. Shared game files: free, read-only, kept up to date automatically.
No padlockPart of your server’s save. Backed up on stop, restored on start, billed as storage, yours to edit.
Open padlockOwned by you. A folder you took over. Saved with your server, billed as storage, and SlashPlay updates no longer touch it.

Click the info button on any row for its Details, including its size and what it would cost to store.

The csgo folder of a CS2 server: the cfg folder has no padlock, the maps folder and game files are locked
No padlock: part of your save. Padlock: the shared game.

Take ownership

To change something inside a locked folder, for example a game’s default config folder, you take ownership of it first:

  1. Click the closed padlock on the folder or file (Managed by SlashPlay; click to take ownership).
  2. Read the window. It shows the size and the monthly storage cost, and what changes:
    • It becomes part of your server’s save, stored for you and billed at 1 token per GB per month.
    • You can edit, upload and delete freely inside it, and your version is what every restart brings back.
    • SlashPlay updates stop touching it, so keeping it compatible with game updates becomes your job.
  3. Click Take ownership.
The Take ownership window for gameinfo.gi, showing its size, the monthly storage cost and what changes
The window shows the size and the storage cost before you take ownership.

Give it back

Click the open padlock (Owned by you; click to give back) and confirm with Give back. Your version stops being saved, the next start brings back SlashPlay’s standard up-to-date copy, and its storage cost goes away. Changes you made inside it will be gone after the next restart, so download anything you want to keep first.

New things are yours automatically. Uploading a file or creating a folder somewhere new claims it for your save without asking. You only need Take ownership to change files SlashPlay put there.

Upload

  • Click Upload, then File or Folder.
  • Or drag files or a whole folder from your computer onto the list.

A single upload can be up to 4 GB. A folder can hold up to 2,000 files in one go; for more, zip it and use Extract here. System clutter like .DS_Store and Thumbs.db is skipped.

Create, edit, download and more

Each row has its actions at the right:

ActionWhat it does
New folder (top bar)Creates a folder here.
EditOpens the file in a code editor. Any file up to 2 MB can be opened; unusual types ask first. The keyboard button lists the editor’s shortcuts, including find and replace.
DownloadDownloads the file to your computer.
Extract hereUnpacks a .zip, .tar, .tar.gz, .tgz, .tar.xz or .tar.bz2 into the current folder.
RenameRenames in place. Press Enter to confirm, Esc to cancel.
DeleteDeletes the file or folder.
A config file row with its Details, Edit, Download, Rename and Delete buttons
Each row's actions: details, edit, download, rename and delete.

Most changes to config files, plugins or maps only take effect after Restart server on the General tab.

Files while the server is stopped

When a server stops, its files are packed into its save, so there’s nothing to browse. The Files tab says Server is stopped; its files are packed into your save and unpack on start. While starting or stopping, it shows a short message and fills in by itself once the server is up.

Two things still work while stopped:

  • The public folder stays open, and you can upload to it. See Public files.
  • You can download a whole save as a zip from the Saves tab. See Saves and backups.

What files cost

Everything in your save (including owned folders) and your live public files costs 1 token per GB per month, charged continuously from the team’s balance. SlashPlay’s locked files are free. The bottom of the file manager shows how much is stored. See Storage costs.

Troubleshooting

I can’t edit or delete a file. It’s managed by SlashPlay. Take ownership of it first, or you’re missing the Control servers permission.

My upload was refused. It’s over 4 GB, or the server ran out of capacity. Zip large folders, delete what you don’t need, or request more capacity.

My change disappeared after a restart. The file was in a SlashPlay folder you didn’t own, or you gave the folder back. Take ownership, then make the change again.

The server crashed right after I changed a file. The crash box on the server page shows the server’s last output, which usually names the culprit. Fix or delete the file and restart.