Beginner ▶ Video guide Updated September 25, 2026

The server page

A tour of a SLASHPLAY server's own page: the header with its address and password, and what every tab (General, Saves, Schedule, Console and more) is for.

0:00 / 1:57
Read the transcript

This audio was created with Boson AI's Higgs Audio: boson.ai/higgs-audio

Every server has its own page where you manage everything about it. Open it with Manage on a live server’s card, or Settings on a stopped one, in the Servers tab. This page is a tour: one stop per section, with links to the full guides.

The server page, General tab
The server page. The header is always visible; the tabs switch below it.

The header

The top of the page is always visible, whichever tab you’re on:

  • ← Back to servers returns you to the Servers tab.
  • The status pill: STARTING, LIVE, STOPPING, STOPPED or CRASHED. See Start, stop and restore.
  • While starting, the boot hint; while live, the address with Copy and, for Steam games that support it, Launch in Steam. See Connect and invite friends.
  • Join password, masked with a copy button and Edit, when password protection is on. See Join passwords.
  • The uptime of the current run, and a refresh button that reloads the server’s state without reloading the page.
The server page header: LIVE status, the address with Copy and Launch in Steam, the uptime and the refresh button
The header stays at the top on every tab.

If the server crashed, a This server crashed box appears under the header, with the reason, whether you were charged, and the last lines the server printed. If it keeps failing to start, a This server couldn’t start box explains why. See Troubleshooting.

The tabs

General. The everyday controls. Power (only while live) has Restart server and Stop & Save. Team shows which team owns the server and pays for it, with Open team →. Lifetime spend shows the total tokens this server has used across all its runs. Settings has the server’s Name, its Size (changeable while stopped) and Deletion protection. Password turns the join password on or off. RCON shows the RCON address and password for games that have RCON; for CS2 it points to the RCON panel on the Game-specific tab instead. For games with a Game-specific tab, a rotating hint at the top points to features people often miss. See Server sizes and Delete a server.

Saves (n). Every backup of this server, with its health badge and size, plus Take backup now, the Backup policy (auto-save interval and how many saves to keep), and how much storage the server uses. Start from any save, download it as a zip, or delete it. See Saves and backups.

Schedule. The Scheduler mode (run until stopped, or time-based weekly windows) and the Maximum run time, a safety net that stops a forgotten server. See Schedules and auto-stop.

Monitor. Live CPU and memory charts for the last hour, while the server is live. See Monitor and history.

History (n). One row per run of this server: when it started, its size, how long it ran, and what it cost. See Monitor and history.

Console. The server’s live output, and a command line to send it commands, with autocomplete for CS2, Counter-Strike: Source, Counter-Strike 1.6 and Minecraft. See The console.

Game-specific. Only for games that have their own controls: today that’s CS2, Counter-Strike: Source and Minecraft. Other games don’t show this tab. CS2 has Quick actions, Maps, Admission queue and RCON; Counter-Strike: Source has Quick actions, Modes, Plugins and RCON; Minecraft has its Whitelist. See CS2 quick actions, Counter-Strike: Source quick actions and Minecraft whitelist.

Mods. Only appears for Counter-Strike: Source today: popular plugins, your team’s mod library, and uploads. See Counter-Strike: Source plugins and mods. For what you can add to other games, see Mods, plugins and custom gamemodes.

Advanced. The power-user tools, in four sub-tabs:

Locked controls

What you can change depends on your role in the team. When you can see something but not change it, the control is locked and says which permission it needs, for example Control servers required. You can view this, but not change it. Ask a team admin. See Roles and permissions.