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Palworld console commands

All 122 settings and 13 commands from the game's own list, with defaults and examples to copy.

135 commands

  1. KickPlayer

    Kicks a player from the server by their SteamID. They can rejoin unless you also ban them.

    Command

    Admin commands

  2. BanPlayer

    Bans a player from the server by their SteamID so they cannot join again.

    Command

    Admin commands

  3. Save

    Writes the world data to disk right away instead of waiting for the next autosave.

    Command

    Admin commands

  4. Shutdown

    Shuts the server down after an optional countdown in seconds and shows players a message you choose.

    Command

    Admin commands

  5. Broadcast

    Sends a message to every player on the server, shown as a server announcement.

    Command

    Admin commands

  6. ExpRate

    Sets the experience gain multiplier for players and Pals.

    Default 1

    Rates and difficulty

  7. PalCaptureRate

    Sets the Pal capture rate multiplier, so how likely a thrown Pal Sphere is to catch a Pal.

    Default 1

    Pals

  8. DeathPenalty

    Sets what players drop on death: nothing, items, items and equipment, or everything including their Pals.

    Default Item (Drop all items except equipment)

    Players and death

  9. bEnablePlayerToPlayerDamage

    Toggles whether players can damage other players.

    Default False (Off)

    Guilds and multiplayer

  10. ServerPlayerMaxNum

    Sets the maximum number of players who can be on the server at once.

    Default 32

    Server and network

  11. DayTimeSpeedRate

    Sets how fast daytime passes. Higher values make days shorter.

    Default 1

    World and items

  12. AdminPassword

    Logs you in as a server admin with the password set in PalWorldSettings.ini, which unlocks every other admin command.

    Command

    Admin commands

  13. DoExit

    Force stops the server immediately, without a countdown or warning to players.

    Command

    Admin commands

  14. Info

    Shows server information such as the server name and game version.

    Command

    Admin commands

  15. ShowPlayers

    Shows every connected player with their name and IDs, which you need for kick, ban and teleport commands.

    Command

    Admin commands

  16. TeleportToMe

    Teleports another player to your location, using their SteamID.

    Command

    Admin commands

  17. TeleportToPlayer

    Teleports you to another player's location, using their SteamID.

    Command

    Admin commands

  18. ToggleSpectate

    Switches you between spectator mode and your normal character, for admins only.

    Command

    Admin commands

  19. UnBanPlayer

    Removes a ban so the player with that SteamID can join the server again.

    Command

    Admin commands

  20. CollectionDropRate

    Sets how many resources you get from gathering trees, rocks and other gatherable objects.

    Default 1

    Rates and difficulty

  21. CollectionObjectHpRate

    Sets the health of trees, rocks and other gatherable objects, so how many hits they take.

    Default 1

    Rates and difficulty

  22. CollectionObjectRespawnSpeedRate

    Sets the respawn interval multiplier for gatherable objects like trees and rocks.

    Default 1

    Rates and difficulty

  23. EnemyDropItemRate

    Sets the multiplier for how many items enemies and Pals drop when defeated.

    Default 1

    Rates and difficulty

  24. EquipmentDurabilityDamageRate

    Sets how fast weapons, armor and tools lose durability.

    Default 1

    Rates and difficulty

  25. FishingDifficultyRate

    Sets how hard the fishing minigame is, from 0.1 to 1.0.

    Default 1

    Rates and difficulty

  26. ItemCorruptionMultiplier

    Sets how fast items spoil or decay over time, such as food.

    Default 1

    Rates and difficulty

  27. ItemWeightRate

    Sets the item weight multiplier, so how heavy carried items are.

    Default 1

    Rates and difficulty

  28. bAllowGlobalPalboxExport

    Toggles whether players can save Pals to the Global Palbox from this server.

    Default True (On)

    Pals

  29. bAllowGlobalPalboxImport

    Toggles whether players can load Pals from the Global Palbox into this server.

    Default False (Off)

    Pals

  30. bIsRandomizerPalLevelRandom

    Toggles fully random wild Pal levels when the randomizer is on, instead of levels within each area's range.

    Default False (Off)

    Pals

  31. EnablePredatorBossPal

    Toggles whether Predator Pals, the stronger red-eyed variants, appear in the world.

    Default True (On)

    Pals

  32. MonsterFarmActionSpeedRate

    Sets how fast Pals assigned to the Ranch produce items.

    Default 1

    Pals

  33. PalAutoHPRegeneRate

    Sets the natural health regeneration multiplier for Pals.

    Default 1

    Pals

  34. PalAutoHpRegeneRateInSleep

    Sets how fast Pals heal while resting in the Palbox.

    Default 1

    Pals

  35. PalDamageRateAttack

    Sets the damage multiplier for damage dealt by Pals.

    Default 1

    Pals

  36. PalDamageRateDefense

    Sets the damage multiplier for damage taken by Pals. Lower values make Pals tougher.

    Default 1

    Pals

  37. PalEggDefaultHatchingTime

    Sets the time in hours it takes to hatch a Huge Egg; other egg sizes scale from it.

    Default 1

    Pals

  38. PalSpawnNumRate

    Sets how many wild Pals spawn in the world. Higher values cost server performance.

    Default 1

    Pals

  39. PalStaminaDecreaceRate

    Sets how fast Pals use up stamina.

    Default 1

    Pals

  40. PalStomachDecreaceRate

    Sets how fast Pals get hungry. Lower values mean less feeding.

    Default 1

    Pals

  41. RandomizerSeed

    Sets the seed used by the Pal spawn randomizer, so the same seed gives the same layout.

    Default (empty)

    Pals

  42. RandomizerType

    Sets the Pal spawn randomizer: None, Region (random per area) or All (fully random).

    Default None (No randomization)

    Pals

  43. WorkSpeedRate

    Sets how fast Pals work at bases, for crafting, building, mining and other jobs.

    Default 1

    Pals

  44. bAllowEnhanceStat_Attack

    Toggles whether players can spend stat points on Attack when they level up.

    Default True (On)

    Players and death

  45. bAllowEnhanceStat_Health

    Toggles whether players can spend stat points on HP when they level up.

    Default True (On)

    Players and death

  46. bAllowEnhanceStat_Stamina

    Toggles whether players can spend stat points on Stamina when they level up.

    Default True (On)

    Players and death

  47. bAllowEnhanceStat_Weight

    Toggles whether players can spend stat points on Carry Weight when they level up.

    Default True (On)

    Players and death

  48. bAllowEnhanceStat_WorkSpeed

    Toggles whether players can spend stat points on Work Speed when they level up.

    Default True (On)

    Players and death

  49. bCharacterRecreateInHardcore

    Toggles whether players may create a new character after dying in Hardcore mode.

    Default False (Off)

    Players and death

  50. bEnableAimAssistKeyboard

    Toggles aim assist for players using keyboard and mouse.

    Default False (Off)

    Players and death

  51. bEnableAimAssistPad

    Toggles aim assist for players using a controller.

    Default True (On)

    Players and death

  52. bExistPlayerAfterLogout

    Toggles whether a player's character stays in the world asleep at its location after logging out.

    Default False (Off)

    Players and death

  53. bHardcore

    Toggles Hardcore mode, where players cannot respawn after dying.

    Default False (Off)

    Players and death

  54. bIsStartLocationSelectByMap

    Toggles whether new players can pick their starting location on the map.

    Default False (Off)

    Players and death

  55. BlockRespawnTime

    Sets the cooldown in seconds before a player can respawn after dying.

    Default 5

    Players and death

  56. bPalLost

    Toggles permanent loss of Pals when they are knocked out, instead of them recovering.

    Default False (Off)

    Players and death

  57. PlayerAutoHPRegeneRate

    Sets the natural health regeneration multiplier for players.

    Default 1

    Players and death

  58. PlayerAutoHpRegeneRateInSleep

    Sets how fast players heal while sleeping.

    Default 1

    Players and death

  59. PlayerDamageRateAttack

    Sets the damage multiplier for damage dealt by players.

    Default 1

    Players and death

  60. PlayerDamageRateDefense

    Sets the damage multiplier for damage taken by players. Lower values make players tougher.

    Default 1

    Players and death

  61. PlayerStaminaDecreaceRate

    Sets how fast players use up stamina when sprinting, climbing and swimming.

    Default 1

    Players and death

  62. PlayerStomachDecreaceRate

    Sets how fast players get hungry.

    Default 1

    Players and death

  63. RespawnPenaltyDurationThreshold

    Sets how long in seconds a player must survive after respawning to avoid a longer respawn cooldown on the next death.

    Default 0

    Players and death

  64. RespawnPenaltyTimeScale

    Sets the multiplier applied to the respawn cooldown when a player dies again too quickly.

    Default 2

    Players and death

  65. bAllowEnemyCampSpawnNearBaseCamp

    Toggles whether enemy camps may spawn near player bases.

    Default False (Off)

    Bases and building

  66. BaseCampMaxNum

    Sets the total number of bases allowed across the whole server.

    Default 128

    Bases and building

  67. BaseCampMaxNumInGuild

    Sets how many bases each guild can have, up to 10. More bases raise server load.

    Default 4

    Bases and building

  68. BaseCampWorkerMaxNum

    Sets the maximum number of Pals working at each base, up to 50. Higher values raise server load.

    Default 15

    Bases and building

  69. bBuildAreaLimit

    Toggles a ban on building near structures such as fast travel points.

    Default False (Off)

    Bases and building

  70. bEnableBuildingPlayerUIdDisplay

    Toggles showing the creator's player ID on structures.

    Default False (Off)

    Bases and building

  71. bEnableInvaderEnemy

    Toggles invader raids, where enemies attack player bases.

    Default True (On)

    Bases and building

  72. bInvisibleOtherGuildBaseCampAreaFX

    Toggles whether the base area boundary effect of other guilds' bases is hidden.

    Default False (Off)

    Bases and building

  73. BuildObjectDamageRate

    Sets the multiplier for damage dealt to buildings and structures.

    Default 1

    Bases and building

  74. BuildObjectDeteriorationDamageRate

    Sets how fast structures decay over time, such as buildings placed outside a base.

    Default 1

    Bases and building

  75. BuildObjectHpRate

    Sets the health multiplier for buildings and structures.

    Default 1

    Bases and building

  76. MaxBuildingLimitNum

    Sets how many structures each player can build, where 0 means no limit.

    Default 0

    Bases and building

  77. AdditionalDropItemNumWhenPlayerKillingInPvPMode

    Sets how many of the extra item drop when a player is killed in PvP.

    Default 1

    Guilds and multiplayer

  78. AdditionalDropItemWhenPlayerKillingInPvPMode

    Sets the item ID dropped when a player is killed in PvP, if the extra PvP drop is on.

    Default PlayerDropItem

    Guilds and multiplayer

  79. AutoResetGuildTimeNoOnlinePlayers

    Sets how many hours a guild can stay offline before its bases are reset, if auto reset is on.

    Default 72

    Guilds and multiplayer

  80. AutoTransferMasterCheckIntervalSeconds

    Sets how often in seconds the server checks for inactive guild masters to replace.

    Default 3600

    Guilds and multiplayer

  81. AutoTransferMasterThresholdDays

    Sets after how many days of inactivity a guild master's role is handed to another member automatically.

    Default 14

    Guilds and multiplayer

  82. bAdditionalDropItemWhenPlayerKillingInPvPMode

    Toggles a special item drop when a player is killed while PvP is on.

    Default False (Off)

    Guilds and multiplayer

  83. bAutoResetGuildNoOnlinePlayers

    Toggles automatic removal of a guild's structures and base Pals when no member logs in for a set time.

    Default False (Off)

    Guilds and multiplayer

  84. bCanPickupOtherGuildDeathPenaltyDrop

    Toggles whether players can loot items dropped on death by players from other guilds.

    Default False (Off)

    Guilds and multiplayer

  85. bDisplayPvPItemNumOnWorldMap_BaseCamp

    Toggles showing the number of PvP-exclusive items held in each base on the world map.

    Default False (Off)

    Guilds and multiplayer

  86. bDisplayPvPItemNumOnWorldMap_Player

    Toggles showing player locations and how many PvP-exclusive items they carry on the world map.

    Default False (Off)

    Guilds and multiplayer

  87. bEnableDefenseOtherGuildPlayer

    Toggles whether base defenses act against players from other guilds.

    Default False (Off)

    Guilds and multiplayer

  88. bEnableFriendlyFire

    Toggles friendly fire, so players can damage members of their own guild.

    Default False (Off)

    Guilds and multiplayer

  89. bEnableVoiceChat

    Toggles in-game proximity voice chat.

    Default False (Off)

    Guilds and multiplayer

  90. bIsPvP

    Toggles PvP mode on the server.

    Default False (Off)

    Guilds and multiplayer

  91. bIsShowJoinLeftMessage

    Toggles in-game messages when players join or leave the server.

    Default True (On)

    Guilds and multiplayer

  92. bShowPlayerList

    Toggles the player list in the ESC menu, so players can see who is online.

    Default False (Off)

    Guilds and multiplayer

  93. ChatPostLimitPerMinute

    Sets how many chat messages a player can send per minute, to limit spam.

    Default 30

    Guilds and multiplayer

  94. CoopPlayerMaxNum

    Sets the player limit for co-op worlds hosted from the game, not for dedicated servers.

    Default 4

    Guilds and multiplayer

  95. GuildPlayerMaxNum

    Sets the maximum number of players in one guild.

    Default 20

    Guilds and multiplayer

  96. GuildRejoinCooldownMinutes

    Sets how many minutes a player must wait before joining a guild again after leaving one.

    Default 0

    Guilds and multiplayer

  97. VoiceChatMaxVolumeDistance

    Sets the distance within which voice chat plays at full volume.

    Default 3000

    Guilds and multiplayer

  98. VoiceChatZeroVolumeDistance

    Sets the distance at which voice chat fades to silence.

    Default 15000

    Guilds and multiplayer

  99. bEnableFastTravel

    Toggles fast travel between fast travel points.

    Default True (On)

    World and items

  100. bEnableFastTravelOnlyBaseCamp

    Toggles a restriction so fast travel only works between bases.

    Default False (Off)

    World and items

  101. DenyTechnologyList

    Disables specific technologies so players cannot unlock or build them, by Technology ID.

    Default (empty)

    World and items

  102. DropItemAliveMaxHours

    Sets how many hours dropped items stay on the ground before they disappear.

    Default 1

    World and items

  103. DropItemMaxNum

    Sets the maximum number of dropped items that can lie in the world at once.

    Default 3000

    World and items

  104. NightTimeSpeedRate

    Sets how fast nighttime passes. Higher values make nights shorter.

    Default 1

    World and items

  105. PhysicsActiveDropItemMaxNum

    Sets how many dropped items can use physics at the same time.

    Default -1

    World and items

  106. SupplyDropSpan

    Sets the interval in minutes between meteorite and supply drops.

    Default 180

    World and items

  107. AllowConnectPlatform

    Old platform setting that no longer works; use CrossplayPlatforms to choose which platforms can join.

    Default Not listed

    Server and network

  108. AutoSaveSpan

    Sets how often the server autosaves the world, in seconds.

    Default 30

    Server and network

  109. bAllowClientMod

    Toggles whether players running client mods are allowed to join the server.

    Default True (On)

    Server and network

  110. BanListURL

    Sets the URL of an online ban list the server checks, by default Pocketpair's official list.

    Default https://b.palworldgame.com/api/banlist.txt

    Server and network

  111. bIsUseBackupSaveData

    Toggles automatic world backups into a backup folder in the save directory.

    Default True (On)

    Server and network

  112. CrossplayPlatforms

    Sets which platforms can join the server: Steam, Xbox, PS5 and Mac.

    Default (Steam,Xbox,PS5,Mac)

    Server and network

  113. ItemContainerForceMarkDirtyInterval

    Sets how often, in seconds, an open chest or container is forced to re-sync with the server.

    Default 1

    Server and network

  114. LogFormatType

    Sets the server log format to plain text or JSON.

    Default Text (Plain text)

    Server and network

  115. PublicIP

    Sets the external public IP address the server advertises in the community server list.

    Default (empty)

    Server and network

  116. PublicPort

    Sets the external public port the server advertises in the community list. It does not change the listening port.

    Default 8211

    Server and network

  117. RCONEnabled

    Toggles RCON, which lets you run admin commands remotely with an RCON client.

    Default False (Off)

    Server and network

  118. RCONPort

    Sets the TCP port the server listens on for RCON connections.

    Default 25575

    Server and network

  119. RESTAPIEnabled

    Toggles the server's REST API for managing it over HTTP, such as listing players or saving.

    Default False (Off)

    Server and network

  120. RESTAPIPort

    Sets the port the REST API listens on when it is enabled.

    Default 8212

    Server and network

  121. ServerDescription

    Sets the description text shown for the server in the server list.

    Default (empty)

    Server and network

  122. ServerName

    Sets the server name players see in the community server list and when joining.

    Default Default Palworld Server

    Server and network

  123. ServerPassword

    Sets the password players must enter to join the server. Leave it empty for an open server.

    Default (empty)

    Server and network

  124. ServerReplicatePawnCullDistance

    Sets how far from a player Pals are synced to them, in centimeters, between 5000 and 15000.

    Default 15000

    Server and network

Questions

How do I run Palworld commands on my server?

Admin commands are typed in game chat after /AdminPassword, or from the console on the server page. Settings go in world settings and apply at the next start.

How do I keep a setting after a restart?

Settings typed in the console last until the server restarts. Put them in Pal/Saved/Config/LinuxServer/PalWorldSettings.ini, one per line, and they apply every time the server starts.

Where does this list come from?

It is the game's own list: the official Palworld server docs, with defaults from the server's DefaultPalWorldSettings.ini. The descriptions and examples on the written pages are by SLASHPLAY.

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