ItemContainerForceMarkDirtyInterval
Sets how often, in seconds, an open chest or container is forced to re-sync with the server.
ItemContainerForceMarkDirtyInterval=<seconds> Examples
ItemContainerForceMarkDirtyInterval=1.000000 Default re-sync rate.
Arguments
secondsRequired- Interval in seconds.
What it does
While a player has a container open, the server re-sends its contents at this interval. Higher values reduce network load; lower values keep shared chests more current.
The game's own description: How often to force re-sync while a container UI is open (seconds).
Good to know
- Edit
PalWorldSettings.iniwhile the server is stopped; changes apply after a restart.
Run it on your server
Admin commands are typed in game chat after /AdminPassword, or from the console on the server page. Settings go in world settings and apply at the next start. New to this? Start a Palworld server first.
Your own
Palworld server.
From $0.03 an hour, only while it runs. New accounts get 6 free tokens.