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ItemContainerForceMarkDirtyInterval

Sets how often, in seconds, an open chest or container is forced to re-sync with the server.

ItemContainerForceMarkDirtyInterval=<seconds>

Examples

ItemContainerForceMarkDirtyInterval=1.000000

Default re-sync rate.

Arguments

secondsRequired
Interval in seconds.

What it does

While a player has a container open, the server re-sends its contents at this interval. Higher values reduce network load; lower values keep shared chests more current.

The game's own description: How often to force re-sync while a container UI is open (seconds).

Good to know

  • Edit PalWorldSettings.ini while the server is stopped; changes apply after a restart.

Run it on your server

Admin commands are typed in game chat after /AdminPassword, or from the console on the server page. Settings go in world settings and apply at the next start. New to this? Start a Palworld server first.

Your own
Palworld server.

From $0.03 an hour, only while it runs. New accounts get 6 free tokens.