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/SLASHPLAY

How to change tickrate on a CS 1.6 server

Add +sys_ticrate 1000 to the server's launch line, or type sys_ticrate 1000 in the server console, to let the server run up to 1000 FPS.

sys_ticrate

Maximum number of frames per second a dedicated server runs.

sys_ticrate <fps>

Examples

sys_ticrate 1000

A common setting for competitive servers.

sys_ticrate 100

The default.

Arguments

fpsRequired
Maximum server frames per second.

What it does

The dedicated server simulates the game up to this many times per second. Higher values give finer timing for movement and hit registration at the cost of more CPU, and 1000 is a common choice for competitive servers. It is usually set on the launch line, for example +sys_ticrate 1000.

Good to know

  • How often players receive updates is limited separately by sv_maxupdaterate.
  • Check the real server fps with stats.

Run it on your server

On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to cstrike/server.cfg. New to this? Start a CS 1.6 server first.

Your own
CS 1.6 server.

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