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/SLASHPLAY

How to change max FPS in CS 1.6

Type fps_max 100 in your game console to cap your frame rate at 100. Above 100 also needs fps_override 1.

fps_max

Upper limit on how many frames per second the engine runs. Mostly relevant to game clients.

fps_max <fps>

Examples

fps_max 100

The default cap.

fps_max 0

Clears the cap where the engine allows it.

Arguments

fpsRequired
Maximum frames per second.

What it does

Caps the engine frame rate. On a game client it limits rendered fps and is capped at 100 unless fps_override 1 is set. On a dedicated server the frame rate is driven by sys_ticrate, so change that first when tuning server performance.

Good to know

  • Stored in config files, so it survives restarts on clients.

Run it on your server

On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to cstrike/server.cfg. New to this? Start a CS 1.6 server first.

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