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/SLASHPLAY

sv_logrelay

Lets the server accept log lines sent from other servers and relay them on.

sv_logrelay <0|1>

Examples

sv_logrelay 0

Default value.

Values

ValueWhat it does
0Default Off
1 Accept and relay log lines from other servers

Arguments

0|1Required
0 off, 1 on.

What it does

This is for chaining log streams between servers that use logaddress. A normal server has no need for it, leave it at 0.

Run it on your server

On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to cstrike/server.cfg. New to this? Start a CS 1.6 server first.

Your own
CS 1.6 server.

From $0.03 an hour, only while it runs. New accounts get 6 free tokens.