net_showdrop
Prints a console message whenever packets from a connection are dropped.
net_showdrop <0|1> Examples
net_showdrop 1 Watch for packet loss for a while.
net_showdrop 0 Turn it off.
Values
| Value | What it does |
|---|---|
| 0Default | Off |
| 1 | On |
Arguments
0|1Required- 1 prints dropped packet messages.
What it does
When enabled, the engine reports dropped packets in the console as they happen. On a server it can help confirm that a player's complaints come from packet loss. It gets noisy with many players, so turn it off after checking.
Run it on your server
On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to cstrike/server.cfg. New to this? Start a CS 1.6 server first.
Your own
CS 1.6 server.
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