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/SLASHPLAY

net_showdrop

Prints a console message whenever packets from a connection are dropped.

net_showdrop <0|1>

Examples

net_showdrop 1

Watch for packet loss for a while.

net_showdrop 0

Turn it off.

Values

ValueWhat it does
0Default Off
1 On

Arguments

0|1Required
1 prints dropped packet messages.

What it does

When enabled, the engine reports dropped packets in the console as they happen. On a server it can help confirm that a player's complaints come from packet loss. It gets noisy with many players, so turn it off after checking.

Run it on your server

On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to cstrike/server.cfg. New to this? Start a CS 1.6 server first.

Your own
CS 1.6 server.

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