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/SLASHPLAY

How to show FPS and ping in CS 1.6

Type net_graph 3 in your game console to show your FPS, ping, loss and choke on screen. net_graph 0 hides it.

net_graph

Shows the client network graph with fps, ping and traffic. Client side, no effect on the server.

net_graph <0|1|2|3>

Examples

net_graph 3

Show the numbers without the graph.

net_graph 0

Hide it.

Values

ValueWhat it does
0Default Off
1 Graph with fps, ping and traffic numbers
2 More detailed graph
3 Numbers only, no graph

Arguments

modeRequired
0 hides the graph; 1 to 3 pick a display style.

What it does

Players use net_graph to see their fps, ping, packet loss, choke and the in and out traffic between them and the server. It is a client setting, so each player turns it on in their own console. On a server it is useful for checking whether lag comes from loss or choke.

Good to know

  • Constant choke usually means the rate settings are too low for the server's sv_maxupdaterate.

Run it on your server

On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to cstrike/server.cfg. New to this? Start a CS 1.6 server first.

Your own
CS 1.6 server.

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