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/SLASHPLAY

net_showpackets

Prints a line for every network packet sent and received. Debug only.

net_showpackets <0|1>

Examples

net_showpackets 0

The default.

Values

ValueWhat it does
0Default Off
1 On

Arguments

0|1Required
1 prints packet details.

What it does

Prints details of each packet to the console. With players connected this means many lines per second, so it is only useful for short engine level debugging.

Run it on your server

On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to cstrike/server.cfg. New to this? Start a CS 1.6 server first.

Your own
CS 1.6 server.

From $0.03 an hour, only while it runs. New accounts get 6 free tokens.