How to change round time on hostage maps in CS2
Type mp_roundtime_hostage 2 in the server console for 2 minute rounds on hostage maps such as Office; 0 falls back to mp_roundtime.
mp_roundtime_hostage
Sets how many minutes each round lasts on hostage rescue maps such as Office or Italy.
mp_roundtime_hostage <minutes> Examples
mp_roundtime_hostage 2 Two minute rounds on hostage maps.
mp_roundtime_hostage 0 Use the general mp_roundtime value instead.
Arguments
minutesRequired- Round length in minutes on hostage maps.
0means usemp_roundtime.
What it does
Works like mp_roundtime_defuse but for hostage maps (cs_ prefix). When it is 0 the game uses mp_roundtime. CTs also gain extra time when they reach a hostage, controlled by mp_hostages_rescuetime.
The game's own description: How many minutes each round of Hostage Rescue takes. If 0 then use mp_roundtime instead.
Good to know
- Competitive mode sets it to 1.92 (1:55).
Run it on your server
On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to game/csgo/cfg/server.cfg. New to this? Start a CS2 server first.
Your own
CS2 server.
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