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/SLASHPLAY

How to stop rounds from ending in CS2

Type mp_ignore_round_win_conditions 1 in the server console so rounds keep going after kills or a plant, until the timer runs out.

mp_ignore_round_win_conditions

Stops rounds from ending when a team is eliminated or an objective is completed.

mp_ignore_round_win_conditions <0|1>

Examples

mp_ignore_round_win_conditions 1

Practice without rounds ending.

Values

ValueWhat it does
0 Rounds end normally
1 Rounds never end early

Arguments

0|1Required
1 turns it on, 0 turns it off. true and false also work.

What it does

With 1, rounds keep going no matter what happens, until the round timer runs out. It is a staple of practice configs so you can test grenades, plant the bomb or die without the round restarting.

The game's own description: Ignore conditions which would end the current round

Good to know

Run it on your server

On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to game/csgo/cfg/server.cfg. New to this? Start a CS2 server first.

Your own
CS2 server.

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