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/SLASHPLAY

How to stop sv_pure kicks in CS:S

Type sv_pure_kick_clients 0 in the server console so players with mismatched files get a warning instead of a kick.

sv_pure_kick_clients

Toggles kicking players whose game files do not match sv_pure rules.

sv_pure_kick_clients <0|1>

Examples

sv_pure_kick_clients 1

Kick players with modified files.

Values

ValueWhat it does
0 Off
1Default On

Arguments

0|1Required
1 turns it on, 0 turns it off.

What it does

With 1 mismatching players are kicked. With 0 they only get a warning, which is friendlier for public servers.

The game's own description: If set to 1, the server will kick clients with mismatching files. Otherwise, it will issue a warning to the client.

Run it on your server

On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to cstrike/cfg/server.cfg. New to this? Start a CS:S server first.

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