How to make a LAN server in CS:S
Type sv_lan 1 in the server console so only players on your local network can join, without Steam checks. Internet servers use 0.
sv_lan
Toggles LAN mode, which skips Steam authentication and only lets local network players join.
sv_lan <0|1> Examples
sv_lan 0 Normal internet server.
sv_lan 1 Local network only.
Values
| Value | What it does |
|---|---|
| 0Default | Off |
| 1 | On |
Arguments
0|1Required1turns it on,0turns it off.
What it does
Use 1 for a LAN party without internet. Internet servers must keep it at 0 or players from outside cannot connect and the server will not be listed.
The game's own description: Server is a lan server ( no heartbeat, no authentication, no non-class C addresses )
Good to know
- Usually set at startup or in
server.cfg, followed by a map change.
Run it on your server
On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to cstrike/cfg/server.cfg. New to this? Start a CS:S server first.
Your own
CS:S server.
From $0.03 an hour, only while it runs. New accounts get 6 free tokens.