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/SLASHPLAY

How to change round time in CS:S

Type mp_roundtime 2.5 in the server console for rounds of two and a half minutes. The value is in minutes.

mp_roundtime

Sets how many minutes each round lasts before the round timer runs out.

mp_roundtime <minutes>

Examples

mp_roundtime 2.5

Two and a half minute rounds.

mp_roundtime 1.75

Shorter rounds for small maps.

Arguments

minutesRequired
Round length in minutes. Decimals are allowed.

What it does

When the timer hits zero the round ends, usually as a win for the defending side of the map's scenario. Decimal values work, so 2.5 gives two and a half minutes. Raise it for large custom maps, lower it for fast aim or arena maps.

The game's own description: How many minutes each round takes.

Good to know

  • Takes effect from the next round.

Run it on your server

On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to cstrike/cfg/server.cfg. New to this? Start a CS:S server first.

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