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/SLASHPLAY

How to change freeze time in CS:S

Type mp_freezetime 3 in the server console to freeze players for 3 seconds at the start of each round. 0 turns it off.

mp_freezetime

Sets how many seconds players stay frozen at the start of each round, time they can use to buy.

mp_freezetime <seconds>

Examples

mp_freezetime 3

Short freeze for public servers.

mp_freezetime 15

Longer freeze for organized matches.

Arguments

secondsRequired
Freeze time in seconds. 0 disables the freeze period.

What it does

Players cannot move or shoot during the freeze period but can open the buy menu. Public servers often use 3 to 6 seconds, while match configs use longer freeze times so teams can talk strategy. Set it to 0 for instant action on deathmatch or practice servers.

The game's own description: how many seconds to keep players frozen when the round starts

Good to know

  • Takes effect from the next round.
  • Add it to cstrike/cfg/server.cfg to keep it after a restart.

Run it on your server

On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to cstrike/cfg/server.cfg. New to this? Start a CS:S server first.

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