How to stop rounds from ending in CS:S
Type mp_ignore_round_win_conditions 1 in the server console and rounds keep going even when a team dies or the bomb explodes.
mp_ignore_round_win_conditions
Toggles ignoring the normal round win conditions, so rounds do not end when a team is eliminated.
mp_ignore_round_win_conditions <0|1> Examples
mp_ignore_round_win_conditions 1 Keep the round going for practice.
Values
| Value | What it does |
|---|---|
| 0Default | Off |
| 1 | On |
Arguments
0|1Required1turns it on,0turns it off.
What it does
With it on, rounds keep going even if all players on one team die or the bomb explodes. It is handy for practice, testing maps and warmups where you do not want the round to reset.
The game's own description: Ignore conditions which would end the current round
Good to know
- Remember to set it back to
0before a real match.
Run it on your server
On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to cstrike/cfg/server.cfg. New to this? Start a CS:S server first.
Your own
CS:S server.
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