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/SLASHPLAY

How to stop rounds from ending in CS:S

Type mp_ignore_round_win_conditions 1 in the server console and rounds keep going even when a team dies or the bomb explodes.

mp_ignore_round_win_conditions

Toggles ignoring the normal round win conditions, so rounds do not end when a team is eliminated.

mp_ignore_round_win_conditions <0|1>

Examples

mp_ignore_round_win_conditions 1

Keep the round going for practice.

Values

ValueWhat it does
0Default Off
1 On

Arguments

0|1Required
1 turns it on, 0 turns it off.

What it does

With it on, rounds keep going even if all players on one team die or the bomb explodes. It is handy for practice, testing maps and warmups where you do not want the round to reset.

The game's own description: Ignore conditions which would end the current round

Good to know

  • Remember to set it back to 0 before a real match.

Run it on your server

On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to cstrike/cfg/server.cfg. New to this? Start a CS:S server first.

Your own
CS:S server.

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