sv_unlagsamples
Number of recent latency samples averaged for lag compensation.
sv_unlagsamples <number> Examples
sv_unlagsamples 1 Default value.
Arguments
numberRequired- Number of samples to average.
What it does
The server uses each player's recent ping to decide how far to rewind for hit checks. With 1 it uses only the latest measurement, higher values smooth out spikes but react slower to real changes. The default works for almost every server.
Run it on your server
On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to cstrike/server.cfg. New to this? Start a CS 1.6 server first.
Your own
CS 1.6 server.
From $0.03 an hour, only while it runs. New accounts get 6 free tokens.