sv_lan_rate
Data rate used for clients when the server runs in LAN mode.
sv_lan_rate <bytes> Examples
sv_lan_rate 25000 Higher rate for a local network.
Arguments
bytesRequired- Rate in bytes per second.
What it does
This only matters with sv_lan 1. It sets how many bytes per second the server sends each LAN client. On an internet server the rate is governed by sv_maxrate and sv_minrate instead.
Run it on your server
On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to cstrike/server.cfg. New to this? Start a CS 1.6 server first.
Your own
CS 1.6 server.
From $0.03 an hour, only while it runs. New accounts get 6 free tokens.