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/SLASHPLAY

How to change friction in CS 1.6

Type sv_friction 1 in the server console for slippery, ice-like movement. The default 4 is normal friction.

sv_friction

Sets ground friction, how quickly players slow down when they stop moving.

sv_friction <value>

Examples

sv_friction 4

Standard friction.

sv_friction 1

Slippery movement for a fun round.

Arguments

valueRequired
Friction factor. 4 is the default.

What it does

Higher values make players stop sooner, lower values make them slide. The Counter-Strike default is 4. Lowering it a lot gives an ice-rink feel used on some fun maps. Maps can set their own friction on specific surfaces regardless of this value.

Good to know

  • Changes are announced to players in chat because the cvar has the server-notify flag.

Run it on your server

On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to cstrike/server.cfg. New to this? Start a CS 1.6 server first.

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