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/SLASHPLAY

How to raise the download size limit in CS 1.6

Type sv_filetransfermaxsize 20971520 in the server console so files up to 20 MB can be sent through the in-game download.

sv_filetransfermaxsize

Largest file, in bytes, the server will send through the in-game download.

sv_filetransfermaxsize <bytes>

Examples

sv_filetransfermaxsize 20971520

Allow files up to 20 MB.

sv_filetransfermaxsize 10485760

Back to the 10 MB default.

Arguments

bytesRequired
Maximum file size in bytes.

What it does

Files bigger than this are not sent over the game connection, so a player missing them cannot get them in game. The default is 10485760 bytes (10 MB). Raise it if you run large custom maps without a fast download URL, or use sv_downloadurl instead.

Run it on your server

On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to cstrike/server.cfg. New to this? Start a CS 1.6 server first.

Your own
CS 1.6 server.

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