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/SLASHPLAY

How to let players download maps in CS 1.6

Type sv_allowdownload 1 in the server console and players missing the map or custom content download it when they join.

sv_allowdownload

Lets players download missing maps, models, sounds and sprites when they join.

sv_allowdownload <0|1>

Examples

sv_allowdownload 1

Let players get custom maps and content on join.

sv_downloadurl "http://fastdl.example.com/cstrike/"

Pair it with a fast download URL to speed transfers up.

Values

ValueWhat it does
0 Clients cannot download missing files
1Default Clients download missing files

Arguments

0|1Required
0 disables downloads, 1 enables them.

What it does

With this on, a player who lacks the current map or its custom content gets it from the server before spawning. Without sv_downloadurl the transfer goes over the game connection and is slow, so large custom maps can take minutes. Set it to 0 only if every player already has all content, otherwise players without the map cannot join.

Good to know

Run it on your server

On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to cstrike/server.cfg. New to this? Start a CS 1.6 server first.

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CS 1.6 server.

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