How to set a win limit in CS 1.6
Type mp_winlimit 16 in the server console and the map ends once a team wins 16 rounds. 0 means no win limit.
mp_winlimit
Rounds a team must win to end the map. 0 is no limit.
mp_winlimit <rounds> Examples
mp_winlimit 16 First team to 16 round wins takes the map.
mp_winlimit 0 No win limit.
Arguments
roundsRequired- Wins needed, 0 for no limit.
What it does
Once a team reaches this number of round wins (and leads by mp_windifference), the map ends and the next one loads. Use it with mp_maxrounds and mp_timelimit; whichever is reached first ends the map.
Run it on your server
On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to cstrike/server.cfg. New to this? Start a CS 1.6 server first.
Your own
CS 1.6 server.
From $0.03 an hour, only while it runs. New accounts get 6 free tokens.