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/SLASHPLAY

How to set max rounds in CS 1.6

Type mp_maxrounds 30 in the server console and the map ends after 30 rounds in total. 0 means no round limit.

mp_maxrounds

Rounds played on a map before it changes. 0 is no limit.

mp_maxrounds <rounds>

Examples

mp_maxrounds 30

30 rounds per map, as in a full match.

mp_maxrounds 0

No round limit.

Arguments

roundsRequired
Total rounds per map, 0 for no limit.

What it does

Once this many rounds have been played in total, the map ends and the next one from the map cycle loads. It works alongside mp_timelimit and mp_winlimit: whichever is reached first ends the map.

Run it on your server

On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to cstrike/server.cfg. New to this? Start a CS 1.6 server first.

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