How to change the map time limit in CS 1.6
Type mp_timelimit 30 in the server console and the map changes after 30 minutes. 0 means no time limit.
mp_timelimit
Minutes a map is played before the server moves to the next map. 0 is no limit.
mp_timelimit <minutes> Examples
mp_timelimit 30 Change map every 30 minutes.
mp_timelimit 0 Stay on the map until another limit is hit.
Arguments
minutesRequired- Map length, 0 for no limit.
What it does
Once this many minutes have passed on the current map, the game ends the map and loads the next one from the map cycle. It works alongside mp_maxrounds and mp_winlimit: whichever is reached first ends the map.
Run it on your server
On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to cstrike/server.cfg. New to this? Start a CS 1.6 server first.
Your own
CS 1.6 server.
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