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/SLASHPLAY

How to make teams win by two rounds in CS 1.6

Type mp_windifference 2 in the server console so a team must lead by two rounds to win the map under mp_winlimit.

mp_windifference

How many rounds a team must lead by to win the map under mp_winlimit.

mp_windifference <rounds>

Examples

mp_windifference 2

A team must win by two rounds.

Arguments

roundsRequired
Required lead in rounds.

What it does

With the default 1, the first team to reach mp_winlimit wins. Set it higher to require a clear lead, for example 2 so a team must win by two rounds.

Good to know

Run it on your server

On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to cstrike/server.cfg. New to this? Start a CS 1.6 server first.

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