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/SLASHPLAY

mp_fragsleft

Informational cvar from Half-Life deathmatch for frags left. Unused in Counter-Strike.

mp_fragsleft

Examples

mp_fragsleft

Print the current value.

What it does

In Half-Life it showed how many frags were left before the frag limit ended the map. Counter-Strike ends maps by time, rounds or wins instead, so this value stays 0 and setting it changes nothing.

Run it on your server

On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to cstrike/server.cfg. New to this? Start a CS 1.6 server first.

Your own
CS 1.6 server.

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