HostMap
Internal engine value holding the map name the engine was asked to load.
HostMap <mapname> Examples
HostMap Prints the current value.
Arguments
mapnameRequired- Map name. Informational only.
What it does
The engine keeps the name of the map passed to it in this value. Setting it by hand does not change the map: use changelevel or map for that. Its default is the first Half-Life map, which is not used in Counter-Strike.
Run it on your server
On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to cstrike/server.cfg. New to this? Start a CS 1.6 server first.
Your own
CS 1.6 server.
From $0.03 an hour, only while it runs. New accounts get 6 free tokens.