How to cap player cmdrate on a TF2 server
Type sv_maxcmdrate 66 in the server console to cap cl_cmdrate at 66. It only applies when sv_mincmdrate is above 0.
sv_maxcmdrate
Sets the most command packets per second a player can send to the server.
sv_maxcmdrate <packets> Examples
sv_maxcmdrate 66 Match the tick rate.
Arguments
packetsRequired- Packets per second.
What it does
Caps cl_cmdrate. Only applies when sv_mincmdrate is above 0.
The game's own description: (If sv_mincmdrate is > 0), this sets the maximum value for cl_cmdrate.
Run it on your server
On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to tf/cfg/server.cfg. New to this? Start a TF2 server first.
Your own
TF2 server.
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