How to set a packet rate limit on a Minecraft server
Set rate-limit=500 in server.properties and restart the server. Players sending over 500 packets a second are kicked; 0 turns it off.
rate-limit
Sets the maximum number of packets a player may send per second before being kicked.
rate-limit=<value> Examples
rate-limit=0 No packet limit.
rate-limit=500 Kick clients sending over 500 packets a second.
Arguments
valueRequired- The value to write after the equals sign.
What it does
Protects against clients flooding the server with packets. 0 turns the limit off. If you set one, leave plenty of headroom so normal players are not kicked.
Good to know
- Changes take effect after a server restart.
Run it on your server
On a SLASHPLAY server, type it in the Console tab without the leading slash; in game, operators type it in chat with the slash. New to this? Start a Minecraft server first.
Your own
Minecraft server.
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