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/SLASHPLAY

How to keep mobs angry after you die in Minecraft

Run /gamerule forgive_dead_players false and angered neutral mobs, like piglins, stay angry at a player even after that player dies.

forgive_dead_players

Controls whether angered neutral mobs stop being angry when the player they target dies.

/gamerule forgive_dead_players <true|false>

Examples

/gamerule forgive_dead_players false

Angry mobs hold a grudge after death.

Values

ValueWhat it does
trueDefault On
false Off

Arguments

true|falseOptional
true turns the rule on, false turns it off. Leave it out to show the current value.

What it does

Neutral mobs like zombified piglins, wolves and endermen calm down after their target dies when this is true. Set it to false and they stay angry at that player after respawn.

Run it on your server

On a SLASHPLAY server, type it in the Console tab without the leading slash; in game, operators type it in chat with the slash. New to this? Start a Minecraft server first.

Your own
Minecraft server.

From $0.03 an hour, only while it runs. New accounts get 6 free tokens.