Skip to content
/SLASHPLAY

How to simulate lag in CS2

Type net_fakelag 100 in your game console to add 100 ms of fake lag; set net_fakelag 0 when you are done.

net_fakelag

Adds fake network lag in milliseconds, for testing how the game plays with a worse connection.

net_fakelag <ms>

Examples

net_fakelag 100

Add 100 ms of lag.

net_fakelag 0

Remove the fake lag.

Arguments

msRequired
Extra lag in milliseconds.

What it does

Simulates extra latency on both incoming and outgoing packets. It is a testing tool; set it back to 0 when you are done.

The game's own description: Shortcut to set both FakePacketLag_Recv and FakePacketLag_Send net options

Run it on your server

On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to game/csgo/cfg/server.cfg. New to this? Start a CS2 server first.

Your own
CS2 server.

From $0.03 an hour, only while it runs. New accounts get 6 free tokens.