How to set a map time limit in CS2
Type mp_timelimit 30 in the server console so each map ends after 30 minutes, or sooner if mp_maxrounds is reached. 0 turns it off.
mp_timelimit
Sets a time limit in minutes for each map, after which the match ends.
mp_timelimit <minutes> Examples
mp_timelimit 30 Change map every 30 minutes.
mp_timelimit 0 No time limit, only mp_maxrounds ends the match.
Arguments
minutesRequired- Minutes per map.
0disables the time limit.
What it does
The map ends when either this time or mp_maxrounds is reached, whichever comes first. It is mostly used on casual, deathmatch and community servers to rotate maps on a schedule.
The game's own description: game time per map in minutes
Good to know
- Players can check the remaining time with
timeleft.
Run it on your server
On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to game/csgo/cfg/server.cfg. New to this? Start a CS2 server first.
Your own
CS2 server.
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