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How to set a map time limit in CS2

Type mp_timelimit 30 in the server console so each map ends after 30 minutes, or sooner if mp_maxrounds is reached. 0 turns it off.

mp_timelimit

Sets a time limit in minutes for each map, after which the match ends.

mp_timelimit <minutes>

Examples

mp_timelimit 30

Change map every 30 minutes.

mp_timelimit 0

No time limit, only mp_maxrounds ends the match.

Arguments

minutesRequired
Minutes per map. 0 disables the time limit.

What it does

The map ends when either this time or mp_maxrounds is reached, whichever comes first. It is mostly used on casual, deathmatch and community servers to rotate maps on a schedule.

The game's own description: game time per map in minutes

Good to know

  • Players can check the remaining time with timeleft.

Run it on your server

On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to game/csgo/cfg/server.cfg. New to this? Start a CS2 server first.

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CS2 server.

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