How to play all rounds in CS2
Type mp_match_can_clinch 0 in the server console so every round is played instead of the match ending once a team can no longer be caught.
mp_match_can_clinch
Toggles whether a team can win early once the other team can no longer catch up.
mp_match_can_clinch <0|1> Examples
mp_match_can_clinch 0 Play all rounds even after the match is decided.
Values
| Value | What it does |
|---|---|
| 0 | Off |
| 1 | On |
Arguments
0|1Required1turns it on,0turns it off.trueandfalsealso work.
What it does
With it on, a 24 round match ends as soon as one team reaches 13. Turn it off if you want every round of mp_maxrounds played, for example in practice matches.
The game's own description: Can a team clinch and end the match by being so far ahead that the other team has no way to catching up?
Run it on your server
On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to game/csgo/cfg/server.cfg. New to this? Start a CS2 server first.
Your own
CS2 server.
From $0.03 an hour, only while it runs. New accounts get 6 free tokens.