How to set max update rate on a CS:S server
Type sv_maxupdaterate 100 in the server console so clients can request up to 100 updates a second. Match it to your tickrate.
sv_maxupdaterate
Sets the most updates per second a client can request.
sv_maxupdaterate <updates> Examples
sv_maxupdaterate 100 For a 100 tick server.
Arguments
updatesRequired- Updates per second.
What it does
Set it to your server's tickrate, for example 66 or 100.
The game's own description: Maximum updates per second that the server will allow
Run it on your server
On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to cstrike/cfg/server.cfg. New to this? Start a CS:S server first.
Your own
CS:S server.
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