Skip to content
/SLASHPLAY

How to lower interp in CS:S

Type cl_interp 0 in your game console so the game sets interp from cl_interp_ratio and cl_updaterate, the lowest safe delay.

cl_interp

Sets the interpolation delay in seconds used to smooth other players' movement.

cl_interp <seconds>

Examples

cl_interp 0

Let cl_interp_ratio decide.

Arguments

secondsRequired
Interpolation time in seconds.

What it does

The game uses whichever is larger: this value or cl_interp_ratio divided by cl_updaterate. Most players set it to 0 and let the ratio decide.

The game's own description: Sets the interpolation amount (bounded on low side by server interp ratio settings).

Use it in your game

Type it in your own game console: turn on the developer console in the game's settings, then press the key under Esc. To keep it, put the line in cstrike/cfg/autoexec.cfg.

Your own
CS:S server.

From $0.03 an hour, only while it runs. New accounts get 6 free tokens.