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/SLASHPLAY

How to set a win limit in CS:S

Type mp_winlimit 16 in the server console and the map ends once a team wins 16 rounds. 0 turns it off.

mp_winlimit

Sets how many round wins one team needs before the map ends.

mp_winlimit <rounds>

Examples

mp_winlimit 16

First team to 16 wins the map.

mp_winlimit 0

Disable the win limit.

Arguments

roundsRequired
Rounds a team must win. 0 means no limit.

What it does

When a team reaches this number of won rounds, the map is over and the server changes level. In a 30 round format you would set it to 16 so a team that clinches the match ends it early. 0 disables the win limit.

The game's own description: Max score one team can reach before server changes maps

Run it on your server

On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to cstrike/cfg/server.cfg. New to this? Start a CS:S server first.

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CS:S server.

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