How to set a win limit in CS:S
Type mp_winlimit 16 in the server console and the map ends once a team wins 16 rounds. 0 turns it off.
mp_winlimit
Sets how many round wins one team needs before the map ends.
mp_winlimit <rounds> Examples
mp_winlimit 16 First team to 16 wins the map.
mp_winlimit 0 Disable the win limit.
Arguments
roundsRequired- Rounds a team must win.
0means no limit.
What it does
When a team reaches this number of won rounds, the map is over and the server changes level. In a 30 round format you would set it to 16 so a team that clinches the match ends it early. 0 disables the win limit.
The game's own description: Max score one team can reach before server changes maps
Run it on your server
On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to cstrike/cfg/server.cfg. New to this? Start a CS:S server first.
Your own
CS:S server.
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