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/SLASHPLAY

How to set a frag limit in CS:S

Type mp_fraglimit 50 in the server console and the map ends when any player reaches 50 kills. 0 turns it off.

mp_fraglimit

Sets the number of kills a single player needs to end the map.

mp_fraglimit <kills>

Examples

mp_fraglimit 50

End the map when someone gets 50 kills.

Arguments

killsRequired
Kills needed to end the map. 0 disables it.

What it does

When any player reaches this kill count, the map ends. It is mostly useful on deathmatch style servers. 0 turns the frag limit off.

The game's own description: The number of kills at which the map ends

Run it on your server

On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to cstrike/cfg/server.cfg. New to this? Start a CS:S server first.

Your own
CS:S server.

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