How to turn off auto team balance in CS:S
Type mp_autoteambalance 0 in the server console and the game stops moving players between teams. 1 turns it back on.
mp_autoteambalance
Toggles automatic team balancing, which moves players when one team has too many.
mp_autoteambalance <0|1> Examples
mp_autoteambalance 0 Keep teams as they are for a match.
mp_autoteambalance 1 Balance teams on public servers.
Values
| Value | What it does |
|---|---|
| 0 | Off |
| 1Default | On |
Arguments
0|1Required1turns it on,0turns it off.
What it does
When teams get uneven, the game moves players from the larger team to the smaller one at the start of a round. Turn it off for scrims and matches where teams are fixed.
The game's own description: Automatically balance the teams based on mp_teams_unbalance_limit. 0 = off, 1 = forcibly switch, 2 = ask volunteers
Good to know
- Works together with
mp_limitteams, which stops players from joining the bigger team.
Run it on your server
On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to cstrike/cfg/server.cfg. New to this? Start a CS:S server first.
Your own
CS:S server.
From $0.03 an hour, only while it runs. New accounts get 6 free tokens.