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/SLASHPLAY

How to allow uneven teams in CS:S

Type mp_limitteams 0 in the server console to remove the team size check, so players can join a team that already has more.

mp_limitteams

Sets how many more players one team may have than the other before joining it is blocked.

mp_limitteams <players>

Examples

mp_limitteams 1

Keep teams within one player.

mp_limitteams 0

Let players join any team.

Arguments

playersRequired
Allowed player difference. 0 disables the check.

What it does

With the default of 2, players cannot pick a team that already has two more players than the other. Set 0 to remove the check, which is useful for bot games, private matches or uneven custom modes.

The game's own description: Max # of players 1 team can have over another (0 disables check)

Run it on your server

On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to cstrike/cfg/server.cfg. New to this? Start a CS:S server first.

Your own
CS:S server.

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