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/SLASHPLAY

How to change the timeout on a CS 1.6 server

Type sv_timeout 120 in the server console so players are dropped only after 120 seconds without data. The default is 60.

sv_timeout

Seconds without hearing from a player before the server drops them.

sv_timeout <seconds>

Examples

sv_timeout 60

Default value.

sv_timeout 120

More time for slow loaders and downloads.

Arguments

secondsRequired
Timeout in seconds.

What it does

If no data arrives from a player for this long, they are disconnected and their slot freed. Players loading a large map or downloading content can be dropped if the value is too low. Lower it to clear out crashed players faster, raise it if people get kicked while loading.

Run it on your server

On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to cstrike/server.cfg. New to this? Start a CS 1.6 server first.

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