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/SLASHPLAY

How to log damage in CS 1.6

Type mp_logdetail 3 in the server console to log every hit on enemies and teammates. 1 logs enemy hits only, 0 turns it off.

mp_logdetail

Logs attacks between players: none, attacks on enemies, attacks on teammates, or both.

mp_logdetail <0|1|2|3>

Examples

mp_logdetail 3

Log all attacks.

mp_logdetail 0

Turn attack logging off.

Values

ValueWhat it does
0Default No attack logging
1 Log attacks on enemies
2 Log attacks on teammates
3 Log both

Arguments

levelRequired
0, 1, 2 or 3.

What it does

Adds a log line for every damaging hit, which stats tools and anti-cheat reviews can use. 1 logs attacks on enemies, 2 logs attacks on teammates, 3 logs both. Detailed logging makes log files much larger.

Good to know

  • Logging must be on (log on) for anything to be written.

Run it on your server

On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to cstrike/server.cfg. New to this? Start a CS 1.6 server first.

Your own
CS 1.6 server.

From $0.03 an hour, only while it runs. New accounts get 6 free tokens.