changelevel2
Half-Life single-player level transition through a landmark. Not used in Counter-Strike.
changelevel2 <map> [landmark] Examples
changelevel de_dust2 On a CS server, use changelevel instead.
Arguments
mapRequired- Map to load.
landmarkOptional- Landmark entity that links the two levels.
What it does
Used by Half-Life single player to move between connected levels while keeping saved state. Counter-Strike maps do not use level transitions, so use changelevel on a server instead.
Run it on your server
On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to cstrike/server.cfg. New to this? Start a CS 1.6 server first.
Your own
CS 1.6 server.
From $0.03 an hour, only while it runs. New accounts get 6 free tokens.