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/SLASHPLAY

changelevel2

Half-Life single-player level transition through a landmark. Not used in Counter-Strike.

changelevel2 <map> [landmark]

Examples

changelevel de_dust2

On a CS server, use changelevel instead.

Arguments

mapRequired
Map to load.
landmarkOptional
Landmark entity that links the two levels.

What it does

Used by Half-Life single player to move between connected levels while keeping saved state. Counter-Strike maps do not use level transitions, so use changelevel on a server instead.

Run it on your server

On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to cstrike/server.cfg. New to this? Start a CS 1.6 server first.

Your own
CS 1.6 server.

From $0.03 an hour, only while it runs. New accounts get 6 free tokens.