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/SLASHPLAY

How to turn off melee random crits in TF2

Type tf_weapon_criticals_melee 0 in the server console to stop melee random crits. 2 keeps them even with tf_weapon_criticals 0.

tf_weapon_criticals_melee

Controls random crits for melee weapons separately from other weapons.

tf_weapon_criticals_melee <0|1|2>

Examples

tf_weapon_criticals_melee 0

No random melee crits.

Values

ValueWhat it does
0 Melee never randomly crits
1Default Follows tf_weapon_criticals
2 Melee can always randomly crit

Arguments

modeRequired
0 never, 1 follow tf_weapon_criticals, 2 always.

What it does

0 stops melee random crits. 1 lets melee random crit only when tf_weapon_criticals is on. 2 lets melee random crit even when random crits are off for everything else.

The game's own description: Controls random crits for melee weapons. 0 - Melee weapons do not randomly crit. 1 - Melee weapons can randomly crit only if tf_weapon_criticals is also enabled. 2 - Melee weapons can always randomly crit regardless of the tf_weapon_criticals setting.

Run it on your server

On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to tf/cfg/server.cfg. New to this? Start a TF2 server first.

Your own
TF2 server.

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