How to turn off random crits in TF2
Type tf_weapon_criticals 0 in the server console to turn off random critical hits. Crits from backstabs or the Kritzkrieg still happen.
tf_weapon_criticals
Toggles random critical hits.
tf_weapon_criticals <0|1> Examples
tf_weapon_criticals 0 No random crits.
tf_weapon_criticals 1 Random crits on.
Values
| Value | What it does |
|---|---|
| 0 | Off |
| 1Default | On |
Arguments
0|1Required- 0 disables random crits.
What it does
With random crits on, most weapons have a chance to deal a critical hit. Competitive configs turn them off for consistency, and many community servers do as well. Guaranteed crits from game mechanics, like Kritzkrieg or backstabs, are not affected.
The game's own description: Whether or not random crits are enabled
Good to know
- Melee random crits follow
tf_weapon_criticals_melee.
Run it on your server
On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to tf/cfg/server.cfg. New to this? Start a TF2 server first.
Your own
TF2 server.
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