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/SLASHPLAY

How to turn on fixed weapon spread in TF2

Type tf_use_fixed_weaponspreads 1 in the server console so shotguns and scatterguns fire the same pellet pattern every shot.

tf_use_fixed_weaponspreads

Toggles fixed pellet spread for shotguns and scatterguns instead of a random pattern.

tf_use_fixed_weaponspreads <0|1>

Examples

tf_use_fixed_weaponspreads 1

Fixed shotgun spread.

Values

ValueWhat it does
0Default Off
1 On

Arguments

0|1Required
1 uses a fixed pattern.

What it does

With it on, weapons that fire several pellets use the same spread pattern every shot, which makes damage more predictable. Competitive servers turn it on.

The game's own description: If set to 1, weapons that fire multiple pellets per shot will use a non-random pellet distribution.

Run it on your server

On a SLASHPLAY server, type it in the Console tab of the server page; the reply shows right under it. A value set there lasts until the server restarts. To keep it, add the line to tf/cfg/server.cfg. New to this? Start a TF2 server first.

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TF2 server.

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