How to stop puzzle reset radiation in Rust
Type server.monumentpuzzleresetradiation False in the server console so monuments no longer flood with radiation before their puzzles reset.
server.monumentpuzzleresetradiation
Toggles radiation flooding monuments to push players out before their puzzles reset.
server.monumentpuzzleresetradiation <True|False> Examples
server.monumentpuzzleresetradiation False No reset radiation.
Values
| Value | What it does |
|---|---|
| TrueDefault | Reset radiation on |
| False | Reset radiation off |
Arguments
stateRequired- True to flood monuments with radiation before resets.
What it does
When a monument puzzle is due to reset and players are still inside, radiation builds up to clear them out. Turn it off if you prefer puzzles to wait without forcing players out.
The game's own description: Allows radiation to flood monuments to force puzzles to reset
Run it on your server
Type it in the server console or send it over RCON; admins can also use the F1 console in game. To keep a setting, run server.writecfg after changing it, or put it on the launch line as +name value.
Your own
game server.
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