How to set network encryption on a Rust server
Type server.encryption 2 in the server console to keep network encryption on, the recommended setting. 0 turns it off.
server.encryption
Sets network encryption: 2 is on (recommended), 0 is off.
server.encryption <0|2> Examples
server.encryption 2 Default, encryption on.
Values
| Value | What it does |
|---|---|
| 2Default | Encryption enabled (recommended) |
| 0 | Encryption disabled |
Arguments
modeRequired- 2 = enabled, 0 = disabled.
What it does
Leave it at 2. Turning encryption off is only meant for testing.
The game's own description: Network encryption mode; 2 = enabled (recommended), 0 = disabled
Run it on your server
Type it in the server console or send it over RCON; admins can also use the F1 console in game. To keep a setting, run server.writecfg after changing it, or put it on the launch line as +name value.
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