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How to limit server FPS in Rust

Type fps.limit 120 in the server console to cap the server at 120 frames per second. Default is 240.

fps.limit

Caps the server's frame rate.

fps.limit <fps>

Examples

fps.limit 120

Cap the server at 120 FPS.

Arguments

fpsRequired
Maximum frames per second.

What it does

The server process runs its main loop up to this many frames per second. A cap avoids burning CPU on frames that do not help gameplay. The default in this build is 240.

Run it on your server

Type it in the server console or send it over RCON; admins can also use the F1 console in game. To keep a setting, run server.writecfg after changing it, or put it on the launch line as +name value.

Your own
game server.

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