How to limit server FPS in Rust
Type fps.limit 120 in the server console to cap the server at 120 frames per second. Default is 240.
fps.limit
Caps the server's frame rate.
fps.limit <fps> Examples
fps.limit 120 Cap the server at 120 FPS.
Arguments
fpsRequired- Maximum frames per second.
What it does
The server process runs its main loop up to this many frames per second. A cap avoids burning CPU on frames that do not help gameplay. The default in this build is 240.
Run it on your server
Type it in the server console or send it over RCON; admins can also use the F1 console in game. To keep a setting, run server.writecfg after changing it, or put it on the launch line as +name value.
Your own
game server.
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